I'm a mathematics and physics student, which summarises many of my interests ;). In addition, I'm an avid fan of metal and RPGs (Role Playing Games).
Some extra stuff you might need to know about me:
I'm half-Polish and half-German, know the Polish language much better than German, but I can get at least the gist of it. Other than that I know bare-bones Czech and Swedish. For the sake of completeness, I also know English. ;)
I'm dyslexic and colour blind (the red-green type), that's to excuse miscommunication and me calling something eye-straining or unreadable. It's a rather extreme case of the bottom left in this picture.
It's not uncommon for me to call pounds, ounces and similar non-SI units of measurement as Wizard Units (WU). That's not due to hate, but it does feel annoying when most people in the USA or the UK can't be bothered to convert them on their own. Yet, moan whenever I would confuse some Pennsylvanian Liquid Ounce with Imperial Lager Ounce. I'm not even certain if the units I made up there are not real! It's a miracle you don't have TI-81 Shaftment to measure distance.
I don't like people making poorly reasoned accusations about me. If you think that you can give me a lesson on something give me a god-damned lesson instead of calling me names.
I don't have any problems with personal beliefs. It includes but is not limited to sexual orientation, gender issues and food choices, and all that other crap. I honest to whatever you find holy/unholy/other don't care. Just don't try to evangelise at me. That's among the easiest reasons for me to block/mute someone, beforehand calling them a sanctimonious git.
If you think that I'm disrespecting you: please, assume that I had a really bad day. I don't think I'm violent by nature. I think that I'm neither offensive nor a douche. But when I'm not at my usual laid-back state I will jump to HULK SMASH in an instant. And usually switch back as fast. Yes, I am serious.
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First of all, I second cgod on Long War mod. It's great and absolutely worth to at least give it a try. It's worth to look into the Wiki for it while learning how they have changed the mechanics.
Secondly, the thing about randomness and chance: 1 in 5 successes with the likelihood of failure being 0.8:
Successes (p = 0.2) ; Failures (q = 1 - p = 0.8); Chance
0 ; 5 ; 0.32768
1 ; 4 ; 0.4096
2 ; 3 ; 0.2048
3 ; 2 ; 0.0512
4 ; 1 ; 0.0064
5 ; 0 ; 0.00032
That's the most likely scenario! How?
The thing is, the probability is a hard thing to approach. It's frustrating and hard to get your head wrapped around it. There was a case with Apple's shuffling function being 'not random enough' because it was returning sequences of songs by the same artist. They had to make it more random for human perception by making it less random from a probabilistic side of things - they did it by removing repeating sequences. Maybe the XCOM 2 is indeed a cheat. But what you describe isn't something that's impossible to happen in a truly random fashion.
EDIT: DOH! You meant 80% chance to hit. Sorry. I would still do the maths on it but starts to look indeed skewed in favour of the computer.
Did the math. Sorry for the confusion on my part. It should have been 4 hits being the most likely scenario if I understand the case correctly.
To be fair, I had to look up Hamilton myself. On the other hand, I'm not an American and even I can tell you who's on Mt. Rushmore. You know, since it's one of the most famous US landmarks along the likes of Grand Canyon or Statue of Liberty.
To be fair, you aren't born with this knowledge and need to learn about it at some point. Vsauce is educational for all levels. Take a video like this one:
That's a seventh-grade (or whenever you learn basic hydrostatics) level problem, yet I could bet that if you were to ask random people "can you drink water through a twenty-metre long straw" you would get mostly "yes" as an answer. Perhaps with caveats along the lines of "you just need to suck harder". The appeal for most people is the lack any maths used in explanation, making it accessible to a larger audience. And props to Vsauce, if I would be put on the spot I would have to use trig as a crutch to explain why the Earth is round. Or hydrostatic equation to explain the straw problem for that matter.
That said, it is baffling that so many people believe otherwise. Not the fact that people are asking this, or any other, question. There are hundreds of basic facts like those that you learn in school but don't retain them for whatever reason. I mean, without looking it up: how should you neutralise the mercury from a broken thermometer? Why shouldn't you open the door if the knob is hot (aside from getting your hand burned)? What's the difference between osmosis and diffusion? Why the steel scissors get magnetised with use and what's the easiest way to demagnetize them? I don't expect you to answer, I'm using it to make some sort of a point. ;)
You likely know about it already, but have you tried Spacemacs? I have it installed but always forget about it so I didn't really experiment with it.
- I can come back to vim after long spans of disuse and just pick it up, like riding a bike. Emacs is more like learning to juggle: constant practice, or it slips away from me.
That's literally the exact opposite of me (including juggling - biking comparison)! Each time I'm returning to Vim I pretty much have to go through some tutorial. I might as well switch my keyboard layout to left-hand Swedish Dvorak while I'm at it, considering how little of it stays in my muscle memory.
- Woah woah woah. You read my dotfiles?
Yup. Helped me a lot. While not directly related, they allowed me to actually configure my Emacs to have some of the features for Haskell that I was sorely lacking. Since I don't like Sublime or Vim (although their selection of Haskell-related plugins actually works out of the box :/) and Leksah can't be even installed without some serious work on Cabal I had to default to Emacs.
Configuring it for Idris was easy-peasy afterwards.
- Most of the blogs I've read have been focused in on one or two things.
On the other hand, many of them are intended to be about one or two things but quickly devolve into a lie-spiral of "I know that this is an unusual topic but…" that after a while happens in every third post. Either have two or more blogs and keep them separate or just cut out the middleman and make a topic salad from the very beginning. ;)
Anyway, I do encourage you to write about whatever catches your fancy.
I agree with you, but I started looking around for a different take on the problem.
I'm leaning to the idea that it's because of the considerable inertia of entities like Reddit. They seem to think that they are (still?) some sort of a trend setter. Most of the users seem to think that current state is the best and any change will be detrimental. Plus people who have something to bring to the table aren't as numerous as countless users who pay the bills. Change can cost them users who pay the bills, and the subset of 'fifteen-year-olds' who would quit is larger than the people who provide anything worthwhile as a whole.
Let's assume that r/DepthHub is actually true to its mission and it already contains most of the people from 'thoughtful' category. It's 248000 odd users is almost insignificant when compared to 234 million unique users overall. Even if everyone in DepthHub would quit, Reddit would get this number of users back in about two weeks. Unless people in DepthHub are literally over 1000 times more likely to buy Reddit Gold, there is no incentive to even try to retain them. I know that this 'analysis' assumes quite a lot (unique user = not just a spam bot or someone who wants to bump own karma etc), but I don't have anything more accurate.
It's a content aggregator with little to none incentive for content production. And there is (almost?) no financial incentive for Reddit to change it. Am I onto something, or just stating the obvious?
Just out of curiosity, do you think that it could be in any way related to the mechanism behind ApoA-1 Milano mutation?
Believe it or not, but a lot of what you wrote here were my reasons to opt out from most subreddits when I was around sixteen. I deleted my first account after giving a detailed explanation about Polish education system (I think that it was on r/AskReddit) that ended up buried under dozens of comment trees that I can summarise with "That's because they can't into space!".
I wasn't 'burned' to the same extent as you, but I understand why people are not compelled to contribute anything worthwhile.
- The question I'm struggling with is this I think: what the fuck do I have to say that would stand up to living in its own repository?
Said the programmer (props for Haskell by the way! ;)) with a dozen of hobbies and strong tendency to ponder. Dude, you have more interesting things to say than almost every single blog I read so far! Your literal dotfiles alone helped me a lot and were a cool thing to read.
Don't pigeon-hole yourself with something specific and talk about stuff that's on your mind. I'm by all means serious.
You can play X-COM via DOSBox without any problems. The version on GoG is reliable and iirc comes with a preconfigured DOSBox frontend. You can also just extract the game files and run it on Linux if that's your platform right now, although I think that it had some extra strings attached.
- I've wasted countless hours on X-COM and Terror From The Deep when I was younger.
That's what I do now when I'm certain that I have no plans or stuff to do for next eight hours or so. :P
I told you about it already, but the new XCOM is pretty good (and closer to the original game) with the Long War fan-made mod. Here's a bit of their FAQ that convinced me to give it a go:
Q: I'm fairly new to XCom. What difficulty should I start with?
Q: I'm an XCOM veteran. What difficulty should I start with?
Q: But I'm really awesome at --
A: Sorry to interrupt, but just start with Normal. We don't have easy difficulties in this mod that hold your hand while you learn the ropes and we've removed every bit of code we can find that cheats for the player on the lower difficulties. It's going to be hard. The other difficulties are just harder versions of Normal; feel free to move up when you get a handle on all the new mechanics.
EDIT: They didn't lie about that.
- Jagged Alliance
I'll have to try it someday. I heard almost exclusively good things about the game. Since we seem to have really similar taste in games, I'm taking that as a recommendation. :D