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comment by Devac
Devac  ·  220 days ago  ·  link  ·    ·  parent  ·  post: Pubski: April 26, 2023

Yeah, I never got into the nitty-gritty of Battletech lore. Picked up one book and didn't finish it, because it spent 40 pages setting up a dozen people who then get wasted in the span of a paragraph or two. It'd be like the first hour of The Rock was filmed from the perspective of those soldiers who get killed off in the showers.

You won't find me objecting to blaming anything on MtG, but I have no knowledge of that in your part of the world. Here? I know D&D was just some import-exclusive game that costed an arm and a leg, required real English proficiency, and had no less than a dozen strong competitors all the way until the 3rd edition came in 2002-ish. It could be close to the top today, but it's still just one of the games to most folks. There was a phase when everyone and their mother wanted to play 5th edition in 2016-2018, but now it normalized again and it's no biggie to get 3-5 folks to play Neuroshima.

As to computers, maybe? I know that when I play on platforms like roll20 and the like, it's a godsend to have all those mechanical macros. It helps to move players' focus from rolling and cross-referencing to fun and roleplaying even during chunkier parts of the game. It may not work as well for Car Wars or Phoenix Command and similar, but I wouldn't know.

kleinbl00  ·  220 days ago  ·  link  ·  

The english thing makes total sense to me. TSR was never particularly internationalist. More... orientalist.

My entire life it was a bookish nerd thing. zero of my non-white friends touched D&D. TMNT? Yeah that one had reach. Battletech was for the anime nerds, back when "anime nerds" had Akira, Robotech and two or three things that showed up on the Sci Fi Channel at 5 in the morning. The whole Steve Jackson Games thing was a whole different group of weirdos, basically white nerds who hated fantasy. Wizards of the Coast should get credit for that, they were the first people to think that maybe these games should be internationalized. It's the basic problem with Battletech, too - if you're heavily into it, the lore reinforces it. If you're not, the lore is out of reach because it's so poorly executed. But fuck, man, 40 frickin' years later and "Kearny-Fuchida hyperdrive" is still wedged in my brain. The whole culture around Mechwarrior was kind of a shitty extension of Dune but compared to fuckin' Star Frontiers it was Cormac McCarthy.

Computers allowed the more gamey-games to go from "simulating having fun" to "having fun."