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comment by kleinbl00

"Oops. Looks like your browser, Safari, won't support WebGL and therefore sucks. Try something modern like Chrome or Firefox."

- This app

"Oops. Looks like your browser, Chrome, doesn't support 64 bit java and therefore sucks. Try something modern like Safari or Firefox."

- Anything Java

"Oops. Looks like your browser, Firefox, is so laden down with shit that it can't get out of its own goddamn way. Try something streamlined like Chrome or Safari."

- My CPU

"Oops. Looks like your browser, Chrome, is actually a virus that opens three goddamn processes for every tab and sucks down 65% of your CPU. Try something that isn't a big shiny memory leak like Safari or Firefox."

- My Activity Monitor

Anybody else remember when you could, like, run one browser and shit would just sort of work?

...yeah, I miss NCSA Mosaic, too.





insomniasexx  ·  3798 days ago  ·  link  ·  

Ugh. I know. It's really frustrating from both a user and designer/developer point of view. The problem is browsers are competing with one another so they have to be different by definition.

The absolute worst part of designing and developing for web is trying to make something work well, look good and look consistent across all browsers. The coolest new technology and web features are loved by designers. They make things work without insecure add-ons like Java and Flash. But they can't be seen by everyone and so you have to either say "fuck them" or "I'm going to spend the next two weeks adding fallback and recreating my creation in flash so they can see it." It's a death sentence to the creative process.

It would be like if you poured your heart and soul into a script, learned some new storytelling strategy (is that a thing? I feel like I just entered marketing land), implemented the "storytelling strategy," made minor changes until it works perfectly, went through the period of pride and joy in your creation, and then someone came along and said "20% of movie theaters can't hear the word "the." Please rewrite the entire thing without using that word. Thanks."

user-inactivated  ·  3798 days ago  ·  link  ·  

Safari supports WebGL, but it's not turned on by default. I don't have an OsX box handy to check with, but IIRC it's under Develop | Enable WebGL. Why does Apple think only developers want WebGL? Your guess is as good as mine.

kleinbl00  ·  3798 days ago  ·  link  ·  

Turned it on and the site don't care. It's still all "fuck you, Safari." Thanks, though.