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comment by Complexity
Complexity  ·  3891 days ago  ·  link  ·    ·  parent  ·  post: A Closer Look: Primer  ·  

I don't know if I loved it or hated it but rather was fascinated by it. My partner, a screenwriter with 10 years in development, hated it to the point of becoming vocal in the first ten minutes and having to stop the film. All her criticism was spot on: who are these people? Why is their dialogue so oblique? Why are they all dressed alike? Isn't that an obstacle to us differentiating their characters? What are they doing? What do they want? Why has it taken so long for them to articulate their goals? And on.

I think part of my fascination stems from the context of the film: made by someone who, for better or worse, had no formal education in film-making and taught himself everything from scratch, someone who reverse engineered film in such an innocent way that he thought you shot two character reverse setups by shooting a line of dialogue, turning the camera around and then shooting the next line.

That it was even completed amazes me. Yet I can't help thinking that, in the same way that talented outsiders using unorthodox methodology in Carruth's other field - mathematics - sometimes bring baffling but brilliant proofs that extend the field, so some film-makers offer highly individual craft; yes and theme and tone.

To me it felt like a SF story from the era just after the Golden Age, when regular short story magazines were publishing contemplative works just verging on soft/slipstream ideas. That its fans present it as a puzzle to be solved, or that after sufficient viewings one will 'get it' I feel does it an injustice. He could have saved himself his 8000 dollars (and InFocus their investment to bring it up to spec) by writing a short story but I don't think that was the point.

Watching a film with a well engineered revelation (e.g. Fight Club) allows one to watch it a second time in an informed state which throws all the scenes into a new light once the previous assumptions have evaporated. I love that construction. It's neat, it's closed, I get it. I don't think Primer is that kind of a film at all and that its writer/director has a science background misleads a lot of people into thinking its necessarily a hard SF story with an intellectual approach. It seems to me that its effects upon an audience are distinct in the same way some of Lynch's films refrain from offering the audience a position from which to view, assess and sympathise with characters in a disorientating and disturbing situation and instead attempt to elicit those sensations directly.

My fascination with the film, as I say, is bound up with Carruth's approach. Should it be? Should the film not stand alone? Yes, it should, if it were simply a story told in pictures in words. Yet if he is working like Lynch and others (and based on his other works I would argue that he probably is) then the themes he explores and the methodology he uses to do so are inseparable. His films seem to be films. They juxtapose images to give a sense of narrative and meaning. Yet there is always a sense that something incomprehensible is happening to the characters. It is beyond their comprehension, but in observing that all we can feel is superior to them, or pity them, whereas if we move into a state of things being beyond our own comprehension, we share that feeling. Like the entity in Solaris which seems to be familiar but slowly, horrifically, reveals itself to be alien and incomprehensible, I resonated with the disorientating splintering of reality that might very well result in a game of time travelling one-upmanship. Philip K Dick achieved similar results in his writing by bringing the effects of the story world into the domain of the text.

After his abortive CGI heavy second attempt, Carruth's third production Upstream Color seems to offer a more assured experiment in the tantalising enticement of the ever out of reach of understanding. Rather than Primer's hard SF narrative which calls for hard analysis, it's a tale of the erosion of will and personality and a dissolution of individuality and understanding. Again, one could watch the film as a spectator, follow the plight of the protagonists and leave feeling dissatisfied or choose to watch in a different mode and allow the discomfort, the unnerving alien sensation of what looks like a film but is not quite a film to affect one's mood.

Again, I didn't like it, I didn't hate it, I didn't understand it in the comfortable, educated way that I like to understand and subsequently dismiss it; but it fascinated. Both films are flawed, both I think fall short of their vision, Primer much more so due to time and budgetary constraints and as a first project. Yet seeing what he's doing, and hearing him in interview, it's clear he's not a fool, not stumbling around blindly.

Do we aim to 'understand' a piece of music? Is that the goal of all film-making, to create a puzzle that divides an audience into those who by education or hard work get it, and leaves others lacking? I don't think so. Perhaps some films in some genres work in that way. Others, the majority, function on an emotional level and are to be experienced. Some film-makers work in such a way. That they are not presented as art projects and projected in a museum just makes their gambit more subtle and more risky. There are also very few of them around as, I would imagine, trying to get them through a profit focussed studio system is much harder. Maybe that's why Lynch turned to digital video. Maybe that's why Carruth has distributed his latest film himself.

I could be wrong. He could be a hack who got lucky. Yet I got something from those films, something which I didn't get from a bunch of other recent releases.





kleinbl00  ·  3891 days ago  ·  link  ·  

In other words, *art brut.* I get that approach - I mean, I mixed Birdemic 2. I collect Richard Dadd books. And I get "this is a movie made by someone who doesn't want to make movies." My discomfort with Primer and its fans, I think, comes from the fact that they don't treat him like Tarkovsky. They don't treat him like Ron Fricke. They treat him like Chris Nolan - "here is genius, let me show you."

As an objet d'art, it's fine. It's a cheap meditation on fate and causality. That's fine. But people try really hard to make it something it's not - they try to make it cinema. And that, I think, is what really bugs me - cinema isn't that tough to make. Time travel stories in particular are pretty basic - "I'm going to mess with the storyworld rules to illustrate a point, here, watch." But Primer is so in love with the contrivance of temporal manipulation that it befuddles the message. It also performs so much sleight of hand with the basics of its storyworld rules that you're left presuming it's too smart for you (fans) or that it's a disorganized mess (everyone else).

And finally, that's what I'm left with - Primer is an attempt to make a movie that fails as a movie so it's passed off as "outsider art." Compare and contrast with Richard Kelly - he made a feature for $100k that sucked so he licked his wounds, learned from his mistakes and rolled up enough money to make Donnie Darko. Compare and contrast with Darren Aronofski - he made Pi for $50k and sold it. Compare and contrast with Clerks or Slacker. Flawed films that were nonetheless entertaining and executed in a way that requires no apology. Yet Shane Carruth finished Primer and said "yep, I'm good."

Slacker cost $23k back when you had to shoot on film at a dollar a second. It is every bit as free of narrative convention as Primer is. But it's a movie and nobody disputes that.

sartris  ·  1241 days ago  ·  link  ·  

agreed, he's far better than nolan.

Complexity  ·  3891 days ago  ·  link  ·  

Yes, there's certainly a vociferous fan-base that elevates it beyond what seems reasonable for a cheap black and white flick with a confusing story.

But why? What is it about the thing that inspires such devotion? It may not entertain everyone but it entertains them. I have the same relationship with Sudoku, I can't understand why some people are so passionate about them. If some of his fans treat him like Chris Nolan I think they're mistaken. Nolan seems to revel in puzzle-making. I don't think that's what Carruth is trying to do. (Although, I could be projecting.)

I'd agree that it's failure passed off as art if it were his only attempt but his second production shares many of the same approaches. Either he'll continue to fail or he'll refine his technique to support his as yet unachieved aims. By feature three, I might be in a position to assert with confidence: yup, he really doesn't know what he's doing. But note that it's the fans passing it off as art - Carruth himself has never appeared to do so.

Still, I admire the effort, even if it is tainted by too-rabid fans and even if it leaves me colder than I think it should. I've made my share of rambling, incoherent and retrospectively painful indulgences. I have learned enormous amounts from failing and, thankfully, no-one will ever see them. He's a brave fool for putting them out there.

Expanding the conversation: as screenwriters, how aware should we be of the bounds of the medium? How participatory should the audience's role be? Where is the line between eliciting emotion and abusing the trust of the viewer? Why are we doing this weird, rarely rewarded, Tantalan work anyway?

kleinbl00  ·  3891 days ago  ·  link  ·  

    Expanding the conversation: as screenwriters, how aware should we be of the bounds of the medium? How participatory should the audience's role be? Where is the line between eliciting emotion and abusing the trust of the viewer? Why are we doing this weird, rarely rewarded, Tantalan work anyway?

TOTALLY AND ABSOLUTELY AWARE.

It's one thing if you're making a movie out of your own pocket for $7,000. That's fine. Every other film ever made is a collaborative effort with other professionals and in order to spend more than you have in your pocket you have to borrow from others. This requires you to be aware of your market. This requires you to work within the system.

That's why we experiment with shorts and then knuckle down and make our money back on the features.

Sunrise, sunset.