I wholeheartedly support all forms of gamer hate, but I will say your description of the gameplay style doesn't match my experience with the game after getting past the tutorial. It does to some extent match my (limited) experience with previous Souls games. The difference this time around was that when I came across a boss or area that was giving a hard time, I could simply decide to fuck off and go do something somewhere else, come back later and have a better time with new gear, new spells or just some more attribute points. Which I think is the intended approach for most players since they decided to put this guy between your starting location and the first checkpoint: The game highly rewards non-linear exploration of it's open world in a way I haven't seen other games manage to do this well before. There's still a Souls game in there, the legacy dungeons are maze-like ant hills and the some of the final bosses felt like what you describe. But then, the game has the summon mechanic for a reason, and like the article says, who gives a shit what the Gamers™ think. I haven't finished a Souls game before, but this one gave me enough flexibility with the gameplay to actually enjoy it while experiencing the beautiful world design and cryptic storytelling.
Yeah, that guy. That's when I realized that 1) You are wandering around actual hell 2) Everyone wants to kill you 3) Your best-case scenario is wandering around killing everyone in order to level up so that you're killed less often. Some people enjoy that, and good on 'em. I am not one of them. And again, no shade? but dude. Elden Ring looks like Skyrim with the Zack Snyder filter on. That's maybe a little harsh? But I want you to imagine transitioning directly from thisthe beautiful world design
Characters are ass and I say that having played through Cyberpunk 2 1/2 times. I made it far enough to go "huh that glowy tree over there is kinda cool looking" but my experience was entirely "this is an uglier game than HZD, Cyberpunk, Witcher3 or Destiny and reminds me way too much of Fallout." You can like it? But we're straying real close to arguing that I'm not allowed to not like it. I did after all, link to myself getting dunked on for hating the ever-loving shit out of one of the most beloved video games of all time. I'ma keep doin' it.