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- “If we’re talking about RPGs and the story-based stuff, Anthem is completely different,” says producer Mike Gamble. “Anthem, from its inception, has always been something that we wanted to be very different from a Dragon Age or Mass Effect or even Baldur’s Gate.” It began, he says, with a question: “How do you tell a story, how do you have an amazing game, in a cooperative space where your friends are telling the story with you?”