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Oh cool! Would it be feasible / make sense to have a mock SMS app within your game?
It kills the experience I'm trying to achieve. I've come up with a different approach that I'm going to start playing with soon. Gonna try to write the first chapter of the story and build a prototype. May just start with objc since that's my day to day language at work atm. Make sure it's fun first and the controls makes sense.
It kills the experience I'm trying to achieve. I've come up with a different approach that I'm going to start playing with soon. Gonna try to write the first chapter of the story and build a prototype. May just start with objc since that's my day to day language at work atm. Make sure it's fun first and the controls makes sense.