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Braid's puzzles were really, really good. What I loved more than the puzzles was the way Braid taught you how to play. The game basically teaches you each level's mechanic in each world's version of The Pit, then gradually teaches you more. It's never explicit, they let you figure out the way things work through puzzles, through trial and error, until finally, the last few puzzles of the world put it all together to test what you've learned.