So I'm a CS student in college right now, and the design behind this game's been an itch in my mind for years. So I've spent the last year or so developing it, and I am incredibly satisfied with the result!
It's worth looking at if you like turn based games that make you think. It's strategy/depth heavy, although the mechanics aren't too complicated (IMO).
It's got a small community right now (only 2 regular players; 1 in US and one in Australia), so we're looking for more people to play/practice against.
Lastly, I'm open to feedback/criticism on all fronts! I want to make it as enjoyable and engaging as I can.