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I love unreliable witnesses - I like how it plays with narrative and adds another sort of level to a straightforward linear narrative. I've been playing around with this in a story where the unreliability reveal comes at the end, and so the story can be read in two ways; what is told, and then what is inferred by hints from the environment and other character's dialog. I'm not sure it's possible to pull off and I'm certain I don't have the writing chops for it, but it's a fun exercise.