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comment by jdjohndenning
jdjohndenning  ·  3459 days ago  ·  link  ·    ·  parent  ·  post: Sandbox game in which you experience different mental illnesses

'things to do' is way too limited. Why are you holding back?

JD





Cedar  ·  3459 days ago  ·  link  ·  

I agree there's room for more activities in there, though it depends on the presentation of the game; games which are text based or visual novels would be very easy to add activities and environments to, but isometric or first/third person games which present more of the environment visually would require interactive scenery and animations putting a large hurdle on implementing activities.

I think dashnhammit needs to consider how this world will be presented by this style, each has it's own strengths and weaknesses that would make it more or less suited. Currently I'm playing Therian Saga which has a nice blend of presentations including map-based and static-avatar dialogue, it's not going to become the WoW killer but it achieves what it sets out to do and presents a nice vivid world within its limitations.

user-inactivated  ·  3458 days ago  ·  link  ·  

Exactly. When I went for my walk thinking about this worldbuilding idea, I was continually thinking, ok, how would this be coded, what are the strings of logic, what would the database look like, what are the fundamental variables, how to make the world alterable without rewriting the base code, how to code action processes and be able to insert variables into the action strings to diversify the experience (like, for a person with ADHD), etc.

user-inactivated  ·  3458 days ago  ·  link  ·  

To keep it simple. Having my goal be this hugely complex planet with multiple societies, 90 levels or more of quest lines, dragons to slay, etc, would be nice, but I'd prefer to start with something very basic. Function first. Build upwards modularly. Also, another reason for focusing on average day to day activities in a town is because those things may seem boring to a neurotypical, but simply going to the store can actually feel like walking through a war zone, which is what I wanted the game to focus on.

jdjohndenning  ·  3458 days ago  ·  link  ·  

Just curious, have you played Uncharted 3? The reason I ask is because of the LSD experience.

JD