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comment by rob05c
rob05c  ·  3354 days ago  ·  link  ·    ·  parent  ·  post: Knowing When to Quit?

    do not give your final boss the ability to regenerate more health than you have time to counter against

Ugh. I don't know how many times I've encountered that. Touch mage in Oblivion? Seriously now.

I'm an Explorer-sub-Achiever. So for me, it's about accomplishing everything. I'll grind against a hard boss or an ridiculous minigame, not for the fun of it, but for the completion. To see that useless trinket or extra cutscene. The completion is the fun.

It means I'm less hesitant to put it on Easy. But it also means the trinket often isn't awarded on Easy.

As for quitting…usually when I decide something is impossible. When Achieving in games it's pretty rare, though there is a breaking point where I'll look up how do to something. Which is a kind of quitting; deciding it's impossible for how smart I am. Heh.

In meatspace, it's things like being turned down in an interview. At that point, it's impossible. Applying to the same company again or whining for another chance isn't going to accomplish anything. So…I move on.

While we're ranting: Megaman in Smash? Come on! His Event, Yellow Devils? I don't know how anyone can use Megaman. He's worse than Olimar was in the Wii. But I got the reward. A few days ago. Without looking it up. Got the Ray Gun Arm Cannon. Which I will never use. -_-