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comment by mk
mk  ·  4900 days ago  ·  link  ·    ·  parent  ·  post: Hubski Update: Rocking the UI boat.
>So here you are, mk, faced with the political reality that governing cliques face in real life: social stability to promote growth, or social adventurism to cure human foibles.

:/ Is there another choice? Perhaps to leave people debating which?

Personally, it is the conversations that have most interested me. We've had some good ones, you and I, and it is the potential for those conversations that I find most interesting. That is something that is too difficult to come by, and that is a good measure IMHO. Thanks, btw.





alpha0  ·  4900 days ago  ·  link  ·  
> :/ Is there another choice? Perhaps to leave people debating which?

It seems to me the main problem with all these devices is that the handling an edge-case tends to disproportionally affect the nature of the community. (The edge-case is trolls, correct?)

It also seems to me that using heuristics and machine learning should be limited to communities that need to scale up dramatically. The human touch -- specially if it is transparent -- certainly can work for a smallish community that intends to grow responsibly. (And here you can parse responsibly in context of balancing issues such as censorship, quality of conversation, etc.)

Anyway, you can still try experiments if you expose a UI for members to opt in on trying a new algorithm/look-n-feel.

> Personally, it is the conversations that have most interested me. We've had some good ones, you and I, and it is the potential for those conversations that I find most interesting. That is something that is too difficult to come by, and that is a good measure IMHO. Thanks, btw.

Thank you! (Sentiment is shared.)

ecib  ·  4897 days ago  ·  link  ·  
>It seems to me the main problem with all these devices is that the handling an edge-case tends to disproportionally affect the nature of the community. (The edge-case is trolls, correct?)

I was pondering this problem. I think that the real problem is spam, -not trolls. Trolls interact at least, and while they bait, I believe that some people actually enjoy being baited just for the love of argument and the chance to sound off. This is not a high or ideal form of discourse, but by the nature of their comments, trolls will not get upvoted in general, so their comments will reside lower on the totem pole.

What I am more concerned about is people clogging up the UI with spammy links. Not a problem now, but could be in the future. I think that nixing a downvote button, and having a 'spam' button would suffice. If it's a spammy link, and enough people flag it as spam, then it can get demoted out of view. I think psychologically, naming the button as a spam flagger will reduce the number of people that will 'spite flag' on purpose, and the negation of a post due to being flagged for spam too many times could even be undone by some number of upvotes.

It seems like you'd have to fiddle with it a little to get it right, but it seems like it could work in theory.

Good posts get upvoted and grab the most mindshare. Trolls receive no (or few) upvotes and receive less mindshare (mitigated only by their trollin skillz), and spam gets flagged out of existence.

mk  ·  4897 days ago  ·  link  ·  
That's a good point. We are going to be trying an update without the downvote soon. But I think there is a difference in the reaction to spam and to trolls, and it would probably be useful to delineate the way that the community deals with both.