An updated version that was posted later can be found here.
It's certainly an interesting read. I'm planning on incorporating a few of the ideas and methods into my own game. I'm curious to see if any other games in the future will do something like this.
I haven't quite started yet, as I'm in the middle of doing a bit of app development. But as I mentioned, I plan on incorporating the procedural lock/key dungeons. I'm planning on basically making something like Legend of Zelda: Link's Awakening, but with procedurally generated dungeons and overworld. If that all goes well, I want to add in interesting NPCs that interact in neat and different ways, rather than being generic NPCs that are in any other game. So hopefully the end product will look something like a procedurally generated Zelda title, with dungeons, characters, and story all being new each time you play.
I'm making an anime list tracker. It's basically a mobile/app interface for Hummingbird. So you can keep track of your anime. There are plenty of similar apps for MyAnimeList, but none for hummingbird yet (since it's new).