As someone who acquired a nerd helmet over Christmas, and has peered into Horizon Worlds out of morbid curiosity...yeah it's just not that interesting. You'd never guess there were billions at stake from the end product: it is ugly, it is boring, it only barely tries to make something happen. Friggin' Second Life had more going for it than this. My pet theory is that some Meta execs have seen the numbers VRChat has been doing and keep pointing to it as if it's something they can achieve, too. This mini-doc is more than two years old, but I don't think much has changed - VRChat is a place for people who are uncomfortable in normal social environments to feel more comfortable hanging out. It isn't for normies and it will never be. The real problems under Meta's endeavor is that their prices are eliminating almost all competition, whilst also being the only one in the VR space to essentially abandon developers, in a space where developers have to take enormous gambles to even operate. Friend of a friend went to the largest VR conference last year. Meta was the one with the biggest stand; but was the one stand where developers could not talk to any hardware or software employees, because they staffed their plaza with cheap students instead.