I fucking hate how many boardgames now ship with a rules summary handout as a must-have for players. A thing even advanced players need because of how many moving parts there are. If I wanted to faff about with counters, switches, tokens, miniatures, modifiers, table+-sized maps, and multiple A4-size game sheets, I'd drop the pretence and play that old version of Battletech that begins with an orbital assault phase. Or one of those wargame simulations for ultimate hard-chargers that take a week to set up.
I've been gifted with a first volume of Philokalia by one of the Ukrainian fellows, and it's an odd book. Really difficult to get into, state-of-mind-wise, but I'm definitely going to get back to it when I'll finish the heap that's currently open.
The garden is coming along nicely.