Sorry, I meant monstrosity in terms of "way to much shit to track or remember", especially on higher levels. Maybe my party and I were not proficient enough, but when it started to seem bothersome we just switched to other systems. Don't get me wrong, I have no strictly bad opinion on either 2.x, 3.x, 4 or 5. But we (and in my group and I) prefer rules to be on the lighter side. I don't have a problem with it, hell I played GURPS for a while and recently started GMing Deathwatch with another group. But when most of the group seem to feel lost at times its time to either sit down and re-learn the rules or try something lighter. Of course almost any system is easy if you keep to the core rules. Problem comes from idiotic amount of splatbooks. When one person in the group hands you something that required a fucking bibliographic reference note you know you should rethink some of the choices aside of denying the character ;).