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War · 3413 days ago · link · · parent · post: An investigation into the million-dollar business of video game cheating
I don't think cheating is relative in this regard. Yes, cheating in single player to bypass mechanics the developer created is in some cases bad, but you as the player are only inflicting the "pain" upon yourself. In the case of multiplayer games I think a line is drawn, now your need to bypass mechanics is affecting other players experiences. I don't think that is fair or right in any circumstance. I don't believe that they should be universally hated (even though in the article anyone the journalist spoke to pretty much knew that cheating was a bad thing), but I don't think there is any instance where someone has a valid reason to cheat in a multiplayer setting.