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user-inactivated · 3046 days ago · link · · parent · post: I am in need of minimal opensource D20-esque systems
I haven't even heard of Epic6. I'll have to check it out. As for keeping things straight at higher levels, the thing is, you don't have to let your players level quickly. I can honestly say most campaigns I've been a part of, both as a player and DM, have rarely gotten above Player Level 10. If the story is good and the players are engaged, it doesn't really make a difference what level you're playing at and the DM isn't really limited. See an awesome monster in the MM you want to use but it's way too high of a challenge rating? Fuck it. Scale it down a bit to make it easier for the players to take on. As long as everybody is having fun and the story is moving along, levels aren't that important.