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Kumiko  ·  link  ·  parent  ·  post: Deterministic Doom

Interesting that Axiom Verge, a recently released metroidvania, has this removal of randomness as a built-in option. I haven't seen that in any other game.

Kumiko  ·  link  ·  parent  ·  post: Deterministic Doom

I guess, randomness makes AI more believable. Small, unpredictable variations, that force you to react and change your plan, instead of simply executing the best strategy over and over. But I wonder, how differently would Doom play, if it was built from ground up without the random gameplay elements? When I think of games, that deliberately avoid randomness, I'm thinking of platformers and shmups, that focus on high score, speed and memorization. Could be fun in an FPS too.

That's why I'm here, kind of. I personally haven't got into any pointless arguments with SJWs or anything like that, but I have got too aware of Reddit's flaws.

Not just once, I have written a comment, but not posted it, because rereading I thought to myself: "I can't post that, there are crazy people here and it's possible to find my real name.". I'm not even talking about posting controversial, to the specific subreddit, comments, which itself is a flaw with Reddit. I'm talking about subreddits without any obvious ideological alignment. Neither I'm saying shitty things, I always thought, that you should post the way, that you wouldn't be embarrassed to read it to your mother.

Then there's the problem with moderators. Feels like too many of them are corrupt and too many aren't acting in the community's best interests, intentionally and unintentionally. The motives vary (ideological, monetary, power hunger), but the result is the same - very controlled communities with hidden agendas. It's not a noticeable problem for the average user and there are plenty of honest, small/narrow subreddits, but it makes me feel uncomfortable and unwilling to contribute to anything to Reddit. Self-appointed moderators are a bad idea.

I haven't payed though it yet, but it has been very enjoyable so far. Decided to abandon my first game, because I made some mistakes while expanding. Which was a nice throwback, to how it went with my first X-COM games.

    We don't think that top-down moderation is the way to go.

I have yet to figure out how Hubski works, but that's what I didn't like about Voat. If their goal, as they say, is a place where "no legal subject in this universe should be out of bounds", then all-powerful user moderators are the wrong choice. They will have the same problems, that Reddit has.