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CraigEllsworth  ·  3533 days ago  ·  link  ·    ·  parent  ·  post: Worldbuilding 101: What's Your Seed?

    My plan was to create a universe and sort of drop the players in with a little background and let them explore it and find the story, but when I tried to run a test session it didn't seem to work all that well.

What went wrong? Did you give them too little background? Did they not know what to expect? Did they not know what they could and couldn't do? Often players become quite hesitant when the rules are too hazy.