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comment by am_Unition

You should go digital. edit: it's not so good in mono or other forms of not-headphones. And that's your first lesson: DO NOT MIX IN HEADPHONES. Phase differences can lead to destructive interference (cancellation of precious amplitudes/volume).

Waiting on drum samples from my bandmate (I think he's real, but could be like a Tyler Durden situation, not really sure anymore). I've put in about 6 hours or so of work so far on this song, composing" and mixing. Sorry, the rhythm guitar is quite repetitive, that'll get changed later.

Mixing is what you want to learn. And maybe some synthesis, but mostly mixing. You should go digital (x2). It's the same thing kleinbl00 will tell you. And he's right. I had romanticized something like this, but I'm like a human being with other things to do in my life. I recommend still using guitars, but having all of your processing chains (including pedals) be digital. Imagine stomping on something that you could program to make your guitar sound like literally anything for dat transition.

Consider shopping for a digital audio workspace software. Bro, the youtube tutorials out there for audio production... they didn't exist 5 years ago! It's like cheating.





thenewgreen  ·  385 days ago  ·  link  ·  

Tried to follow the first link but it says it’s gone. I use a very old version of pro tools. I like my analog pedals and amps. I like the sound and the tactile nature.

am_Unition  ·  385 days ago  ·  link  ·  

My bad, I did some housekeeping on private tracks, here's one with a simple looped actually-played guitar riff and a kinda meandering actually-played bassline that pops up between a MIDI-programmed heavy synth.