I find that I have a hard time taking the total bastard rout when I play video games, I don't know if this mirrors my actual sense of morality. In real life when a person has more to lose would they be more or less likely to act in their own self interest? Would the burden of conscious or social alienation increase their the odds that a person would take the hard pro-social decision.
I haven't played Walking Dead but am curious if anyone on Hubski has. Did you feel any conflict at the decisions you had to make. Mining games for ethical data seems like a pretty interesting thing to do. There is a wealth of economic data that has only started to be analysed in recent years, maybe this is another interesting source of experimental data. It's an amazing way to run experiments for economics, very easy to change prices or supply/demand, seems like setting up ethical experiments could be easy in some games. Could there be a day when sociologist work with and help fund games development?