Creators understand that screen size/resolution is just a canvas like any other. A good artist can make anything from a Gameboy screen to a 60 inch LED look good. Problems arise when it comes time to convey to a lay person what constitutes good art. It takes a lot effort to explain how this:
As a failed pixel artist, it saddens me to see a master renounce his favourite art form just because the masses are blind to its beauty. I strongly disagree with the idea that artists should pander to the lowest common denominator and that the general public should have the final say on what constitutes a good work of art.