That's mostly because I don't have any questions to ask. In this I would say it is possible to make a game where the intent is humour. It works best when the game is the straight man. It presents an unusual situation, plays it seriously and lets the players be the source of humour, based on extrapolation of ideas.
I'm always interested in what others are saying in response to the posts. The best way to get more responses is to ask questions of your own.
sigh. I was so bloody careful with the proof reading. Sorry.
The next page, previous page is something I've been asking the webmaster for for a while. I'll asking them again when the next big project is finished.
The setting would be a new IP. If you go to http://6d6rpg.com/wiki/doku.php?id=open:settings:generic:book you'll find a big long list of the paths and advantages used to make a character in 6d6. To start with we're looking for suggestions for these.
A classic piece of RPG humour.
I've often found it easier to start with a broad campaign idea and then work with interested players to put together characters that fit. It helps with my immersion a bit; I've had a couple of campaigns where the links holding the party together have become credibility stretchingly tenuous.
Codes in the Clouds as the Spirit Wanes - https://en.wikipedia.org/wiki/As_the_Spirit_Wanes
mmm You'd have drop all the character stats and resolution mechanics. Mechanically, the bits I'd keep would be the tracking of timelines and the earning of experience every time a new end point in the time loop is reached. The author doesn't discuss this, as the game in intended to be stand alone.
There's certainly value is having Sophietta's granddaughter join the party. It could be a very epic way of introducing a new player character. You'd have to be careful so that the Red Set wouldn't be too powerful or too weak. I'd be cautious about giving the party an escort quest. They can be difficult as the main focus switches away from the player characters.
Certainly a good idea. Make the ending reveal a tragic one. The end boss becomes dealing with a sense of deep pathos.
I was at an Airshow for an A380 flyover. Damn thing is scary quiet.
No worries, thanks for the extra science. What kind of solar set-up would increase supercell formation?