Thank you for me now imagining project meetings with Nightbot in the chat menu. How in the hell could I forget how functional international competitive gaming is?
If lag is so low, (though, depending on how the software handles the data, the official record of player actions and positions is only a one-way transmission to the central server, right?), why in the hell are companies paying for conferencing software like WebEx, with 5x or more latency? Security?? It looks like the market is ripe for disruption. Not VR disruption, simple improvements in teleconferencing software. ~75 users. None of us use our cams. We're VOIP, with low FPS screen sharing, and we're doing > 300 ms one-way delay. There has to be something I'm missing here.