I think augmented reality is neat outside of games, or for observational tasks. One of the neatest demos I saw was for obeserving a DOTA map, where you're no longer following a streamers POV but you can walk around the the map and zoom in on the aspects you want to see.
Demos where you can have data integrated into your surroundings are also neat - throwing televisions on the wall or pulling up browsers in on windows. But if feels limited in terms of games, confining your play area to a table or a living room. It worked well in "Her", with the game spilling out into the room, but I like full VR more.
All of this still feels like it's on the edge of the cyberpunk slippery slope though - with apartments becoming unadorned white boxes with no windows and lamps overhead that pump out artificial sunlight. I'm sure, in the end, the result will be much more human than that.