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comment by kleinbl00
kleinbl00  ·  1895 days ago  ·  link  ·    ·  parent  ·  post: Fortnite

It's an interesting distinction. The thing about virtual spaces is they're easier to separate and propagate than real spaces. And if you've got a protocol (kind of like how ReDEF really wants this to be about Unreal Engine) then you can shift from space to space.





user-inactivated  ·  1895 days ago  ·  link  ·  

Which was what VRML was designed to support, being a 3D analog of HTML. It was modeled on Open Inventor rather than a game engine, and never got good editors, but the idea was I make a space on my server and you make one on yours and we can link them together. Something like that is a much more likely to yield science fictiony ubiquitous 3d interfaces than the Unreal engine, even though the first try didn't work out so well.

kleinbl00  ·  1895 days ago  ·  link  ·  

Trust me - back when I thought I had a hope in hell of coding I studied VRML extensively. I was not good at computer then, and am not good at computer now.