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Devac  ·  491 days ago  ·  link  ·    ·  parent  ·  post: Pubski: February 15, 2017

Suffices to say that it was one of those situations where if not for me doing all rolls in the open and showing my GM map afterwards players would just quit because it seemed broken as fuck. It was kinda like this story:

where a party of three min-maxed clerics, fighter, thief and a mage got curb-stomped by three 1st level wizards. In my group the roster was (possibly misremembering the details about the levels, their character sheets are back in my dorm room):

- Wizard 7, elf

- Druid 7, elf

- Cleric 7, dwarf (a cube of muscle and steel, even when compared to a typical dwarf)

- Fighter 3 / Rogue 4, human (that one was min-maxed to a fucked-up extent, and I'm saying it well aware of three full casters in the party!)

- Rogue 7, human

… and those guys moaned that I made broken kobolds with over-engineered traps that were made to lure them into a disadvantageous position. As if that bunch of pint-sized sadistic cowards living in the middle of goblin-filled swamps would meet them in an honest battle. What was supposed to be just a fun and tricky encounter below their level (CR of traps included) has turned into a battle that they barely survived and needed a 'tactical retreat' to do just that.

Perhaps I play too much Dwarf Fortress for their good. ;P